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   Recommended Reading

What Video Games have to Teach us about Learning and Literacy
by James Paul Gee
New York: Palgrave Macmillan, 2003
ISBN: 1403965382

Video games, despite their popularity, are rarely acknowledged as important and valuable in educational contexts. This book takes a different look at the games many youth play outside of school (e.g. Lara Croft and Arcanum,) highlighting their potential for fostering learning and literacy.


© March 2005 New Horizons for Learning
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